Strategy · 4 min read

A Pool Skills Workbook: Banks, Kicks and Safety Progressions

A bank asks an object ball to reach a pocket; a kick asks the cue ball to reach an object ball; a safety asks the next player to inherit a worse problem. Mixing all three in one success label hides the skill that failed. This original workbook separates them into four repeatable stations with contact-side notes and route corrections.

Two bank-correction worksheet cards ask the player to compare baseline, modestly firmer and modestly softer speed while holding aim and spin fixed
Original Ariakon bank correction experiment. Compare three attempts at each speed and record the actual direction on this table; no universal rebound change is promised.

Map exact centers and real contacts

For the 100 by 50 inch example bed and2.25inch balls, radius is0.09unit. Reflect P=(0,8) across the object-center cushion line x=3.91 to M=(7.82,8). The line O=(2,3) to M crosses x=3.91 at y=3+5(1.91/5.82)=4.6409. Its unit direction u=(5.82,5)/sqrt(5.82²+5²). Put C=O-1.5u, approximately(0.8622,2.0225), with full-contact center G=O-0.18u. This creates an incoming cue line that actually drives the object toward the bank cushion. The cushion nose is x=4; ball-center contact is x=3.91. Real speed, friction and throw require unscored calibration before marks are frozen.

Before scoring Station D under competition conditions, verify the applicable current rules for legal object-ball contact and cushion requirements.

4 × 8 coordinate convention; x across, y from foot to head
StationBall centers and named contactsSuccessful route
A: One-cushion corner bankObject O=(2,3), cue C=(0.8622,2.0225); real pocket P=(0,8); cushion-center line x=3.91Reference contact R=(3.91,4.6409), then upper-left corner; confirm actual response in unscored trials
B — One-rail kickObject (3.0, 6.0), cue (1.0, 2.0); cue ball contacts left long cushion at a marked trial pointCue ball contacts called full or half of object ball
C — Two-rail escapeObject (3.0, 6.0), cue (1.0, 2.0); cue ball must contact foot rail then right long railLegal object-ball contact after both named cushions
D: Safety hideUse a real permitted blocker ball, a legal first object ball and marked cue/object landing zones from a rehearsed local safetyLegal shot includes required cushion; final blocker actually prevents a direct cue-ball line to the legal response ball

Score four defensive stations

Use center ball initially. Rehearse each route before freezing its exact marks and actual blocker placement. A drawn zone cannot block a ball. Choose a legal practice state, such as an eight-ball solids safety with a stripe as blocker, and ensure the first-contact ball belongs to the shooter. Judge visibility with a ball-radius corridor rather than a centerline alone; no straightedge may touch balls. This is a practice measurement, not an in-match aiming aid.

Record pocket/contact and leave separately. A successful bank with a poor leave is different from a miss with the intended cue-ball finish.

Twelve attempts per station; two points per attempt
StationFirst pointSecond pointGraduate twice at
A — BankCalled pocketCue ball in called half-table18/24
B — One-rail kickLegal object contactCalled full/half contact18/24
C — Two-rail escapeBoth named cushion contacts then legal object contactCalled arrival side16/24
D — Safety hideLegal shot and called object-ball railAfter the legal shot, a real blocker prevents the opponent’s direct line to the legal object ball18/24

Measure the speed response before choosing a correction

This nine-shot correction comparison is extra diagnostic work, separate from the four twelve-attempt station scores. Cushion response depends on the actual speed, spin, cloth, ball condition and contact. Observe which change moves this bank in the desired direction. If no direction repeats, restore the comfortable baseline and investigate the contact marks rather than escalating speed.

Worked example: the player scores 19/24 on the bank, 14/24 on the one-rail kick, 11/24 on the two-rail escape and 17/24 on the hide. The first failing station is the one-rail kick. The next block is twelve center-ball one-rail attempts with exact cushion-contact and arrival-side notes.

One-variable correction ledger
Repeated resultUsual center-ball baselineRetest rule
Bank arrives longRun three baseline, three modestly firmer and three modestly softer attemptsKeep aim and spin fixed; compare actual contact/pocket-side results
Bank arrives shortUse the same nine-attempt speed comparisonRecord whether either change improves the arrival, not an assumed direction
Result does not move as expectedRestore baseline and move the cushion-contact mark slightlyLog cloth, rail, cut and ball condition
Kick misses one sideMove only the recorded cushion-contact pointHold speed and center-ball hit
Safety loses the hideEnlarge the blocker zone before changing spinPreserve the same legal contact route

Sources and further reading

References support the specific factual information above. The practical checklists are Ariakon editorial guidance.